
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Strikebought 28×53.6%
Mystic Expansionbought 27×55.6%
Melee Lifestealbought 27×55.6%
Extra Chargebought 27×48.1%
High-Velocity Roundsbought 26×53.8%
Extra Staminabought 25×52.0%
Torment Pulsebought 23×52.2%
Hollow Pointbought 23×43.5%
Melee Chargebought 22×45.5%
Rapid Rechargebought 22×50.0%
Lifestrikebought 20×50.0%
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