
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Improved Spiritbought 52×50.0%
Rapid Rechargebought 52×50.0%
Extra Chargebought 52×50.0%
Enchanter's Emblembought 48×50.0%
Greater Expansionbought 46×54.3%
Boundless Spiritbought 40×57.5%
Opening Roundsbought 34×52.9%
High-Velocity Roundsbought 33×51.5%
Mystic Expansionbought 30×50.0%
Trophy Collectorbought 30×56.7%
Magic Carpetbought 29×72.4%
Veil Walkerbought 27×55.6%
2
2
1
3
2
1
4
1
1
4
3
3
4