
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 1,533×53.2%
Quicksilver Reloadbought 1,257×53.2%
Extra Spiritbought 1,236×52.3%
Rapid Rechargebought 1,049×52.6%
Improved Spiritbought 979×53.0%
Alchemical Firebought 902×52.2%
Long Rangebought 793×54.6%
Compress Cooldownbought 770×58.4%
Mystic Burstbought 737×53.7%
Sprint Bootsbought 644×55.3%
Superior Cooldownbought 629×62.5%
Mystic Vulnerabilitybought 621×51.0%
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