
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Spirit Lifestealbought 85×36.5%
Extra Chargebought 85×35.3%
Extended Magazinebought 75×36.0%
Extra Spiritbought 73×39.7%
Compress Cooldownbought 69×39.1%
Spirit Shredderbought 64×35.9%
Rapid Rechargebought 60×36.7%
Mystic Vulnerabilitybought 59×35.6%
Enduring Speedbought 58×41.4%
Sprint Bootsbought 56×41.1%
Superior Cooldownbought 52×42.3%
Improved Spiritbought 50×44.0%
2
1
1
2
3
4
2
3
4
3
1
1
3
4