
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Kinetic Dashbought 285×48.4%
Hunter's Aurabought 210×46.7%
Burst Firebought 196×51.0%
Close Quartersbought 191×49.2%
Monster Roundsbought 184×51.6%
Melee Lifestealbought 178×43.8%
Toxic Bulletsbought 174×48.3%
Cultist Sacrificebought 171×51.5%
Point Blankbought 168×49.4%
Vampiric Burstbought 155×57.4%
Battle Vestbought 149×54.4%
Rapid Roundsbought 137×58.4%
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