
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 216×59.7%
Fleetfootbought 195×60.0%
Spirit Lifestealbought 188×60.1%
Enchanter's Emblembought 177×62.1%
Boundless Spiritbought 170×63.5%
Healbanebought 162×62.3%
Escalating Exposurebought 162×60.5%
Improved Spiritbought 155×62.6%
Cultist Sacrificebought 149×59.7%
Suppressorbought 141×61.7%
Compress Cooldownbought 138×61.6%
Superior Cooldownbought 136×62.5%
3
3
2
1
1
4
3
3
4
4
4
2
2