
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 192×44.8%
Swift Strikerbought 184×44.6%
Rapid Roundsbought 176×44.9%
Mercurial Magnumbought 161×49.1%
Extra Spiritbought 155×46.5%
Tesla Bulletsbought 149×47.7%
Monster Roundsbought 144×43.8%
Surge of Powerbought 139×43.9%
Dispel Magicbought 134×43.3%
Spirit Lifestealbought 93×43.0%
Recharging Rushbought 91×41.8%
Improved Spiritbought 80×50.0%
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