
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Expansionbought 151×53.0%
Healing Boosterbought 149×53.7%
Healing Ritebought 134×50.0%
Extra Chargebought 129×52.7%
Sprint Bootsbought 128×52.3%
Fleetfootbought 128×54.7%
Extra Staminabought 114×52.6%
Healing Novabought 108×52.8%
Rescue Beambought 107×53.3%
Enduring Speedbought 107×53.3%
Rapid Rechargebought 103×58.3%
Suppressorbought 101×51.5%
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