
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Close Quartersbought 67×64.2%
Melee Lifestealbought 67×64.2%
Melee Chargebought 66×65.2%
Spirit Strikebought 66×63.6%
Extra Staminabought 64×65.6%
Berserkerbought 62×67.7%
Lifestrikebought 61×67.2%
Extra Regenbought 61×68.9%
Sprint Bootsbought 61×68.9%
Hunter's Aurabought 57×70.2%
Point Blankbought 56×67.9%
Bullet Resist Shredderbought 56×71.4%
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