
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Melee Lifestealbought 196×61.2%
Close Quartersbought 180×57.2%
Spirit Strikebought 174×63.2%
Spirit Snatchbought 174×63.8%
Point Blankbought 158×60.8%
Fleetfootbought 155×62.6%
Lifestrikebought 135×64.4%
Stalkerbought 131×63.4%
Enduring Speedbought 118×59.3%
Enchanter's Emblembought 115×62.6%
Monster Roundsbought 110×63.6%
Cultist Sacrificebought 87×66.7%
3
3
2
1
3
4
4
1
1
1
3
2
2
4