
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Enduring Speedbought 134×58.2%
Hunter's Aurabought 126×63.5%
Sprint Bootsbought 125×57.6%
Kinetic Dashbought 125×58.4%
Stalkerbought 120×62.5%
Close Quartersbought 108×62.0%
Point Blankbought 107×65.4%
Spirit Strikebought 102×57.8%
Extra Staminabought 93×57.0%
Fury Trancebought 84×64.3%
Spirit Snatchbought 75×62.7%
Vampiric Burstbought 73×65.8%
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