
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Melee Lifestealbought 109×56.9%
Torment Pulsebought 107×57.9%
Cold Frontbought 107×57.9%
Spirit Strikebought 106×58.5%
Superior Cooldownbought 102×57.8%
Spirit Snatchbought 100×58.0%
Arctic Blastbought 92×59.8%
Sprint Bootsbought 86×57.0%
Enduring Speedbought 83×60.2%
Improved Spiritbought 73×54.8%
Stalkerbought 66×53.0%
Scourgebought 60×58.3%
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