
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Spiritbought 163×55.8%
Improved Spiritbought 162×56.2%
Ricochetbought 160×56.9%
Toxic Bulletsbought 149×55.0%
Compress Cooldownbought 127×51.2%
Mystic Vulnerabilitybought 120×56.7%
Escalating Exposurebought 112×61.6%
Quicksilver Reloadbought 106×50.9%
Rapid Roundsbought 106×50.9%
Swift Strikerbought 104×51.9%
Enduring Speedbought 99×51.5%
Superior Cooldownbought 99×53.5%
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