
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Rapid Roundsbought 161×72.7%
Quicksilver Reloadbought 152×74.3%
Toxic Bulletsbought 135×69.6%
Extra Spiritbought 131×73.3%
Ricochetbought 123×75.6%
Extra Staminabought 116×79.3%
Infuserbought 114×78.1%
Spirit Shredderbought 111×77.5%
Mystic Vulnerabilitybought 107×78.5%
Duration Extenderbought 102×81.4%
Kinetic Dashbought 89×77.5%
Healbanebought 80×75.0%
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