
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 53×56.6%
Tesla Bulletsbought 50×58.0%
Swift Strikerbought 42×54.8%
Monster Roundsbought 40×60.0%
Extra Spiritbought 38×52.6%
Rapid Roundsbought 37×40.5%
Extra Chargebought 34×61.8%
Burst Firebought 33×54.5%
Mercurial Magnumbought 32×56.3%
Surge of Powerbought 30×50.0%
Extra Healthbought 26×50.0%
Improved Spiritbought 25×44.0%
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