
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Strikebought 239×54.4%
Melee Lifestealbought 236×55.1%
Cold Frontbought 236×54.7%
Torment Pulsebought 201×56.2%
Dispel Magicbought 194×56.2%
Spirit Snatchbought 183×55.2%
Compress Cooldownbought 173×56.6%
Superior Cooldownbought 154×64.9%
Debuff Reducerbought 147×59.9%
Ethereal Shiftbought 145×62.8%
Stalkerbought 124×56.5%
Sprint Bootsbought 120×56.7%
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