
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Healthbought 57×45.6%
Rapid Roundsbought 53×35.8%
Swift Strikerbought 50×34.0%
Ricochetbought 48×35.4%
Quicksilver Reloadbought 45×28.9%
Mystic Regenerationbought 41×41.5%
Burst Firebought 34×41.2%
Bullet Lifestealbought 32×40.6%
Opening Roundsbought 32×43.8%
Extended Magazinebought 30×40.0%
Fleetfootbought 30×36.7%
Toxic Bulletsbought 30×26.7%
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