
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Shotbought 75×41.3%
Spirit Lifestealbought 71×40.8%
Healing Boosterbought 69×40.6%
Spirit Shredderbought 68×41.2%
Kinetic Dashbought 68×41.2%
Leechbought 67×41.8%
Sprint Bootsbought 64×42.2%
Spiritual Overflowbought 54×46.3%
Trophy Collectorbought 51×41.2%
Decaybought 48×39.6%
Escalating Exposurebought 38×50.0%
Cold Frontbought 33×39.4%
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