
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
High-Velocity Roundsbought 66×62.1%
Extra Chargebought 65×61.5%
Rapid Rechargebought 63×61.9%
Sharpshooterbought 58×63.8%
Long Rangebought 54×66.7%
Burst Firebought 50×62.0%
Quicksilver Reloadbought 49×65.3%
Opening Roundsbought 49×61.2%
Enduring Speedbought 46×65.2%
Swift Strikerbought 44×65.9%
Counterspellbought 43×69.8%
Titanic Magazinebought 40×62.5%
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