
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Extra Staminabought 36×75.0%
Spirit Lifestealbought 32×78.1%
Mystic Vulnerabilitybought 29×72.4%
Restorative Shotbought 29×75.9%
Tesla Bulletsbought 28×78.6%
Escalating Exposurebought 26×76.9%
Stamina Masterybought 25×76.0%
Recharging Rushbought 25×76.0%
Arcane Surgebought 23×69.6%
Heroic Aurabought 23×69.6%
Quicksilver Reloadbought 22×77.3%
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