
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Mystic Vulnerabilitybought 204×52.9%
Spirit Lifestealbought 193×52.8%
Monster Roundsbought 150×51.3%
Superior Durationbought 149×53.0%
Escalating Exposurebought 147×56.5%
Duration Extenderbought 140×51.4%
Extra Spiritbought 133×54.1%
Compress Cooldownbought 131×54.2%
Infuserbought 129×51.2%
Unstoppablebought 128×53.9%
Superior Cooldownbought 122×54.1%
Improved Spiritbought 120×56.7%
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