
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 63×68.3%
Tesla Bulletsbought 58×65.5%
Monster Roundsbought 57×66.7%
Swift Strikerbought 47×63.8%
Surge of Powerbought 45×68.9%
Extra Spiritbought 39×64.1%
Mercurial Magnumbought 39×64.1%
Extra Chargebought 37×64.9%
Improved Spiritbought 29×69.0%
Dispel Magicbought 29×55.2%
Capacitorbought 28×64.3%
Enduring Speedbought 27×70.4%
1
1
2
3
1
4
1
4
3
3
2
4
2
2
4