
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 55×41.8%
Swift Strikerbought 49×40.8%
Kinetic Dashbought 42×45.2%
Extra Staminabought 41×43.9%
Extra Healthbought 39×48.7%
Ricochetbought 38×57.9%
Fortitudebought 38×52.6%
Mystic Regenerationbought 36×55.6%
Toxic Bulletsbought 36×50.0%
Rapid Roundsbought 35×37.1%
Hollow Pointbought 34×38.2%
Long Rangebought 30×46.7%
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