
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Close Quartersbought 46×63.0%
Point Blankbought 45×62.2%
Melee Chargebought 40×65.0%
Melee Lifestealbought 38×63.2%
Lifestrikebought 35×65.7%
Battle Vestbought 34×67.6%
Spirit Strikebought 30×56.7%
Crushing Fistsbought 30×66.7%
Monster Roundsbought 30×53.3%
Spirit Snatchbought 30×63.3%
Stalkerbought 29×65.5%
Berserkerbought 27×63.0%
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