
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Spiritbought 187×55.1%
Improved Spiritbought 184×56.0%
Spirit Lifestealbought 183×57.4%
Rapid Roundsbought 164×58.5%
Extra Regenbought 161×54.0%
Toxic Bulletsbought 152×59.2%
Healbanebought 143×53.8%
Mystic Vulnerabilitybought 141×56.7%
Duration Extenderbought 131×55.0%
Rapid Rechargebought 120×58.3%
Spirit Shredderbought 103×54.4%
Swift Strikerbought 101×51.5%
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