
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 278×56.5%
Swift Strikerbought 257×56.0%
Toxic Bulletsbought 239×58.2%
Rapid Roundsbought 226×56.6%
Fortitudebought 224×59.4%
Headshot Boosterbought 201×55.7%
Burst Firebought 201×53.7%
Mystic Regenerationbought 195×57.4%
Extra Healthbought 191×58.6%
Ricochetbought 187×60.4%
Siphon Bulletsbought 168×60.7%
Enduring Speedbought 164×57.9%
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