
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 327×50.5%
Superior Cooldownbought 289×52.6%
Compress Cooldownbought 264×50.8%
Mystic Shotbought 253×49.0%
Headshot Boosterbought 252×48.4%
Extra Staminabought 249×53.0%
Headhunterbought 240×49.2%
Enduring Speedbought 235×51.5%
Transcendent Cooldownbought 211×54.0%
Superior Durationbought 196×55.6%
Monster Roundsbought 190×48.9%
Tankbusterbought 186×48.4%
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