
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Improved Spiritbought 85×62.4%
Spirit Lifestealbought 76×60.5%
Extra Spiritbought 76×59.2%
Healbanebought 75×64.0%
Enchanter's Emblembought 74×60.8%
Monster Roundsbought 72×56.9%
Fleetfootbought 71×60.6%
Mystic Vulnerabilitybought 68×61.8%
Spirit Shredderbought 66×63.6%
Surge of Powerbought 61×60.7%
Compress Cooldownbought 56×64.3%
Infuserbought 54×61.1%
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