
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Escalating Exposurebought 116×62.1%
Spirit Lifestealbought 112×63.4%
Surge of Powerbought 110×65.5%
Mystic Vulnerabilitybought 100×61.0%
Extra Spiritbought 99×64.6%
Toxic Bulletsbought 97×64.9%
Superior Durationbought 95×65.3%
Healbanebought 87×58.6%
Duration Extenderbought 81×65.4%
Monster Roundsbought 77×61.0%
Enchanter's Emblembought 77×64.9%
Greater Expansionbought 75×65.3%
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