
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 127×53.5%
Extra Staminabought 124×54.0%
Rapid Rechargebought 121×53.7%
Stamina Masterybought 117×53.8%
Extra Spiritbought 117×53.8%
Mystic Shotbought 110×54.5%
Improved Spiritbought 100×54.0%
Compress Cooldownbought 97×53.6%
Headshot Boosterbought 91×52.7%
Warp Stonebought 85×52.9%
Cold Frontbought 84×52.4%
Healbanebought 80×53.8%
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