
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Sprint Bootsbought 147×58.5%
Quicksilver Reloadbought 133×57.9%
Enduring Speedbought 128×58.6%
Monster Roundsbought 105×61.0%
Mystic Expansionbought 102×52.0%
Bullet Lifestealbought 96×57.3%
Slowing Hexbought 94×52.1%
Extra Staminabought 86×54.7%
Burst Firebought 81×61.7%
Kinetic Dashbought 79×53.2%
Fleetfootbought 73×60.3%
Berserkerbought 70×48.6%
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