
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Improved Spiritbought 110×60.0%
Monster Roundsbought 109×59.6%
Spirit Lifestealbought 108×59.3%
Surge of Powerbought 97×61.9%
Extra Spiritbought 94×60.6%
Mystic Vulnerabilitybought 84×57.1%
Healbanebought 82×57.3%
Enchanter's Emblembought 75×62.7%
Escalating Exposurebought 66×65.2%
Boundless Spiritbought 63×66.7%
Leechbought 62×66.1%
Extra Regenbought 50×58.0%
2
2
3
3
1
1
4
3
3
4
2
4
4