
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Quicksilver Reloadbought 140×55.7%
Extra Staminabought 130×55.4%
Kinetic Dashbought 124×53.2%
Swift Strikerbought 110×53.6%
Battle Vestbought 104×53.8%
Long Rangebought 103×54.4%
Extra Healthbought 98×55.1%
Hollow Pointbought 91×56.0%
Healing Ritebought 90×54.4%
Bullet Resist Shredderbought 88×58.0%
Intensifying Magazinebought 82×51.2%
Extra Spiritbought 80×47.5%
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