
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 348×52.9%
Spirit Lifestealbought 345×52.5%
Mystic Expansionbought 343×52.2%
Superior Cooldownbought 337×53.4%
Mystic Slowbought 336×52.1%
Greater Expansionbought 328×53.4%
Extra Spiritbought 324×51.9%
Compress Cooldownbought 323×51.7%
Escalating Exposurebought 307×57.0%
Mystic Vulnerabilitybought 292×53.8%
Sprint Bootsbought 278×49.6%
Spirit Burnbought 260×57.3%
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