
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 38×52.6%
Escalating Exposurebought 38×57.9%
Spirit Lifestealbought 36×58.3%
Mystic Vulnerabilitybought 36×58.3%
Healbanebought 32×50.0%
Cultist Sacrificebought 28×57.1%
Superior Durationbought 28×57.1%
Extra Regenbought 28×57.1%
Toxic Bulletsbought 28×57.1%
Arcane Surgebought 27×63.0%
Duration Extenderbought 23×56.5%
Enchanter's Emblembought 23×65.2%
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