
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Spirit Lifestealbought 289×63.3%
Extra Spiritbought 285×63.5%
Improved Spiritbought 274×62.4%
Mystic Vulnerabilitybought 272×63.2%
Compress Cooldownbought 208×64.4%
Surge of Powerbought 197×66.5%
Extended Magazinebought 193×65.8%
Spirit Shredderbought 172×64.0%
Mystic Expansionbought 148×64.2%
Healbanebought 148×63.5%
Escalating Exposurebought 148×61.5%
Superior Cooldownbought 146×57.5%
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