
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Improved Spiritbought 87×62.1%
Extra Chargebought 86×60.5%
Spirit Lifestealbought 85×61.2%
Superior Durationbought 79×60.8%
Duration Extenderbought 77×62.3%
Superior Cooldownbought 70×60.0%
Escalating Exposurebought 69×68.1%
Infuserbought 64×60.9%
Mystic Vulnerabilitybought 63×61.9%
Extra Spiritbought 57×61.4%
Greater Expansionbought 50×62.0%
Compress Cooldownbought 49×65.3%
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