
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Sprint Bootsbought 146×56.8%
Torment Pulsebought 140×57.9%
Mystic Burstbought 140×57.9%
Quicksilver Reloadbought 139×57.6%
Duration Extenderbought 133×56.4%
Monster Roundsbought 120×55.8%
Superior Durationbought 114×57.0%
Compress Cooldownbought 98×63.3%
Superior Cooldownbought 90×64.4%
Enduring Speedbought 82×56.1%
Trophy Collectorbought 79×60.8%
Warp Stonebought 79×64.6%
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