
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Monster Roundsbought 653×60.2%
Extra Chargebought 611×61.4%
Heroic Aurabought 536×62.5%
Healing Boosterbought 532×63.3%
Mystic Expansionbought 523×61.6%
Intensifying Magazinebought 495×59.2%
Extra Regenbought 454×61.7%
Rapid Rechargebought 408×61.3%
Greater Expansionbought 376×62.2%
Battle Vestbought 354×59.3%
Compress Cooldownbought 329×61.4%
Healbanebought 328×58.8%
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