
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Mystic Burstbought 127×56.7%
Sprint Bootsbought 117×58.1%
Torment Pulsebought 111×56.8%
Duration Extenderbought 107×57.0%
Compress Cooldownbought 100×59.0%
Quicksilver Reloadbought 89×51.7%
Enduring Speedbought 86×59.3%
Phantom Strikebought 83×66.3%
Superior Durationbought 75×65.3%
Monster Roundsbought 73×58.9%
Warp Stonebought 68×55.9%
Superior Cooldownbought 66×62.1%
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