
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Melee Lifestealbought 75×53.3%
Spirit Strikebought 63×50.8%
Mystic Burstbought 57×56.1%
Extra Staminabought 55×50.9%
Mystic Shotbought 54×53.7%
Tankbusterbought 52×55.8%
Sprint Bootsbought 49×57.1%
Extra Chargebought 47×53.2%
Spirit Shredderbought 45×53.3%
Enduring Speedbought 42×61.9%
High-Velocity Roundsbought 41×53.7%
Melee Chargebought 40×52.5%
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