
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Quicksilver Reloadbought 138×58.0%
Improved Spiritbought 135×57.0%
Extra Spiritbought 135×57.0%
Mercurial Magnumbought 133×58.6%
Tesla Bulletsbought 132×57.6%
Spirit Lifestealbought 122×60.7%
Bullet Lifestealbought 117×61.5%
Enduring Speedbought 116×59.5%
Swift Strikerbought 116×57.8%
Leechbought 104×63.5%
Bullet Resist Shredderbought 86×59.3%
Ricochetbought 66×69.7%
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