
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Spiritbought 45×37.8%
Improved Spiritbought 43×34.9%
Ricochetbought 32×40.6%
Sprint Bootsbought 30×26.7%
Toxic Bulletsbought 27×40.7%
Quicksilver Reloadbought 26×30.8%
Enduring Speedbought 26×26.9%
Mystic Burstbought 25×32.0%
Healbanebought 23×47.8%
Compress Cooldownbought 22×45.5%
Monster Roundsbought 22×40.9%
Spirit Shredderbought 22×31.8%
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