
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Spiritbought 281×59.4%
Improved Spiritbought 276×58.7%
Extended Magazinebought 272×59.6%
Spirit Lifestealbought 271×59.4%
Mystic Vulnerabilitybought 200×59.0%
Mystic Expansionbought 197×58.4%
Enchanter's Emblembought 179×60.3%
Diviner's Kevlarbought 166×62.7%
Sprint Bootsbought 166×56.0%
High-Velocity Roundsbought 162×54.3%
Extra Chargebought 151×55.0%
Compress Cooldownbought 148×65.5%
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