
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Stalkerbought 47×70.2%
Melee Lifestealbought 43×62.8%
Kinetic Dashbought 36×63.9%
Spirit Strikebought 31×64.5%
Spirit Snatchbought 30×63.3%
Vampiric Burstbought 27×66.7%
Close Quartersbought 26×65.4%
Hunter's Aurabought 26×73.1%
Point Blankbought 25×64.0%
Mystic Burstbought 22×68.2%
Weighted Shotsbought 22×59.1%
Extra Staminabought 22×54.5%
1
1
2
3
1
4
2
2
3
4
4
2
3
3
4