
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Improved Spiritbought 64×60.9%
Extra Spiritbought 60×55.0%
Surge of Powerbought 57×59.6%
Monster Roundsbought 55×69.1%
Spirit Lifestealbought 53×60.4%
Suppressorbought 42×64.3%
Mystic Vulnerabilitybought 42×59.5%
Compress Cooldownbought 41×56.1%
Fleetfootbought 41×65.9%
Enchanter's Emblembought 39×69.2%
Duration Extenderbought 38×57.9%
Spirit Shredderbought 33×45.5%
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