
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
Fleetfootbought 53×52.8%
Spirit Lifestealbought 51×54.9%
Improved Spiritbought 45×48.9%
Extra Spiritbought 45×53.3%
Enchanter's Emblembought 45×66.7%
Infuserbought 44×56.8%
Monster Roundsbought 42×61.9%
Surge of Powerbought 37×64.9%
Healing Ritebought 35×60.0%
Boundless Spiritbought 35×65.7%
Quicksilver Reloadbought 32×59.4%
Mystic Shotbought 29×58.6%
3
2
2
3
1
4
3
3
1
4
4
2
1
2