
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Extra Chargebought 411×54.3%
Rapid Rechargebought 408×54.4%
Extra Staminabought 406×54.4%
Mystic Burstbought 401×54.6%
Stamina Masterybought 373×55.0%
Tankbusterbought 373×55.5%
Superior Cooldownbought 334×58.4%
Extra Spiritbought 325×55.1%
Improved Spiritbought 293×57.3%
Compress Cooldownbought 279×59.9%
Recharging Rushbought 250×55.2%
Cold Frontbought 220×54.5%
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