
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
No ranked matches with a rank in the history.
High-Velocity Roundsbought 73×46.6%
Warp Stonebought 72×47.2%
Greater Expansionbought 71×47.9%
Mystic Expansionbought 70×42.9%
Compress Cooldownbought 60×45.0%
Healing Boosterbought 59×49.2%
Superior Cooldownbought 59×47.5%
Refresherbought 58×50.0%
Duration Extenderbought 56×39.3%
Hollow Pointbought 55×50.9%
Extra Chargebought 52×55.8%
Superior Durationbought 46×45.7%
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