
A number from 0 to 1000; 500 is an average player. It combines three parts, each scored from 0 to 100:
Damage, souls, last hits and objective damage per minute, deaths and accuracy — your 90-day averages against every player's matches. 50 is average, 90 means better than 90% of matches.
Share of wins adjusted for the number of games (with few matches it is pulled toward 50%). 50% wins is 50 points, 65% or more is 100.
Current rank: Initiate I is 0, Eternus VI is 100.
If a part is missing (e.g. no rank), it is skipped and the other weights are rescaled.
The rating appears after 10 matches. It is a LOCKSTAT estimate, not the game's internal rating.
Close Quartersbought 586×55.1%
Spirit Snatchbought 568×56.3%
Melee Lifestealbought 559×55.8%
Spirit Strikebought 497×55.7%
Extra Healthbought 456×57.5%
Sprint Bootsbought 453×56.7%
Stalkerbought 441×54.2%
Monster Roundsbought 428×55.8%
Enduring Speedbought 412×57.5%
Colossusbought 402×61.4%
Point Blankbought 394×56.6%
Greater Expansionbought 393×62.1%
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